
BUILDING SUBTERRANEAN SCENERY
BY CHRIS BAKER
Making subterranean scenery both evocative and playable is quite a challenge. Taking inspiration from the extended edition of The Fellowship of The Ring DVD, Chris Baker of the Meadowhall Gaming Centre industriously set about creating his own mines beneath Isengard.
Chris: Building a direct model of Saruman's Mines would look impressive, but would be expensive to build and impractical as a gaming area. Therefore I decided to make several separate pieces of terrain that would represent features within the mines. This would also enable the layout of the mines to be altered from game to game. As well as the terrain pieces I decided to make some pieces of scenery that would represent the industrial activity going on within the mines.
My main source of inspiration for the forms the terrain and scenery took was the extended DVD of The Fellowship of The Ring. Not only did this allow me to go through the scenes featuring the mines frame by frame, but the appendices have a section of film and stills showing how the cinematic model was constructed.
MATERIALS
Insulation Foam Board. I purchased this from an insulation company, though it should be available from most builders merchants and large DIY stores. It is much denser than polystyrene and is easier to carve. You should only use PVA glue to stick the foam together, or to other materials, as stronger glues will melt the foam and produce toxic fumes, as will using spray paints. The board I used was 25mm thick and came in 60cm x 240cm sheets. All these terrain pieces were made from one sheet.
Balsa Wood. Most hobby/model shops sell a variety of balsa wood. In making these pieces I used lengths that were 5mm square, 5mm x 3mm and 10mm x 1mm.
Metal Bangles. These were bought from an accessory shop.
Superglue. This was used to glue the balsa wood sections together, and to glue the balsa wood to the metal bangles. I used PVA to glue balsa wood to the insulation foam.
Sand.
PVA Glue.
Mounting Card.
Paints. Black poster paint, Chaos Black Spray, Chaos Black, Dark Flesh, Codex Grey, Bleached Bone, Scorched Brown, Snakebite Leather and Tin Bitz.
CONSTRUCTING THE MINES
The different terrain pieces were all constructed in the same manner, and with the same considerations in mind, even though they vary in size and shape. To give the impression that the separate features are part of the same underground complex they were all built to the same height. The tops of the pieces were all left untextured and were painted black. This was to show that the mines would either carry on above this cut-off point or have a cavern roof above them.
The next consideration was to make the terrain pieces playable. I wanted games played within the mines to be three dimensional. To this end I decided that all the pieces should have platforms of some form that figures could stand on. I also wanted to be able to link them together with wooden walkways, so each piece would have to have long enough ledges to accommodate at least two walkways.
MAKING THE BASIC SHAPE
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I placed almost all the ledges on the separate terrain pieces at this level for ease of game play. With the thickness of the foam (25mm) this would mean that the ledges and walkways were 10cm above the ground level, leaving room for figures to easily pass underneath (and also giving any model unlucky enough to fall off four Strength 3 hits). |
DETAILING
After the glue set (I left it for 24 hours) the H-shape was then carved into shape. I first used a longer-bladed craft knife to produce the general shape I wanted, then a smaller blade to carve the detail in. Whilst digging the pits into the foam I tried to make as many as possible cross from one section of foam to another. This was to break up the lines created by the different sections of foam as much as possible.
The next step was to glue this piece onto a base of mounting card and add the scaffolding. The balsa wood was cut with a craft knife. I used a metal ruler to guide the blade so I would get a straight cut. For added stability where the larger lengths of balsa were connected to the foam a shallow (5-10mm) hole was burrowed into the foam, and the end of the balsa wood was shaped into a point before having PVA glue added and being pushed into the foam.
To blend the terrain feature into the base I glued many of the small pieces of foam carved out earlier around the feet of the columns and the base of the scaffolding (see picture 2).
SEALING THE FOAM, UNDERCOATING AND TEXTURING THE BASE
The terrain piece was sealed and undercoated in one stage . I made a mixture of PVA glue, black poster paint and a little water and painted this all over the piece, apart from the base. This required two coats with a tank brush and a third touch-up with a smaller brush to make sure that all the recesses had been filled and no blue remained on show. To texture and undercoat the base I simply added some modelling sand to this mix and painted it over the base (see picture 3).
PAINTING
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To finish the piece I painted the wood. First I had to re-undercoat these parts in black after the enthusiastic drybrushing. After this dried I applied a drybrush of Scorched Brown, followed by Snakebite Leather, and again to finish a very light drybrush of Bleached Bone to selected parts.
OTHER TERRAIN FEATURES
The other terrain pieces were all made using the same techniques as described above. Once you have built one basic piece of scenery you should be able to let your imagination run riot and create several different features. If you get stuck for ideas you could always watch The Fellowship of The Ring again (I know its hard but sometimes you've got to make these sacrifices).
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Mining wheel. |
Ramp to the surface.
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Ledge supported by scaffolding.
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Stone stairs.
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MINE SCENERY
WALKWAYS
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As there was no foam used in their construction I could use Chaos Black spray to undercoat the walkways. They were then drybrushed Scorched Brown followed by Snakebite Leather, with a very light drybrush of Bleached Bone over areas I wished to highlight. The final stage was to drybrush Bleached Bone along the grain of a few planks to make them appear lighter.
When painting scenery always remember the distance it will be seen from and keep checking your progress from this distance. |
THE FURNACE
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When the glue had dried (again I left it 24 hours) I carved the stone pattern into the foam. I cut the horizontal lines first, then the vertical, remembering that no vertical line should be directly above another. At this stage I also rounded off the mouth of the furnace and dug a square hole into the top of the chimney. The furnace was painted the same way as the stone terrain features.
WHEELS
"He has a mind of metal and wheels"
Treebeard speaking of Saruman - The Two Towers
I knew I had to include some wheels in the scenery I made, but how to make them initially stumped me. The solution I hit upon was to make them out of balsa wood planking and use plain bangles as hoops to hold the planks together. This worked well as superglue bonded the balsa wood to the metal instantly, enabling me to make the wheels quickly without holding each part together as it dried.
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Stage 1 |
Stage 2 |
Stage 3 |
Working one at a time I glued four or five planks to one bangle before gluing the second bangle to the other end of these planks. I then added more planks to finish the wheel. I then glued planks across the diameter of the wheel to function as spokes. I decided against adding an axle as the wheel would have been used as a treadmill by some unfortunate minion.
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Stage 4 |
Finished mining wheel |
An alternative wheel set into the rockface of the mines |
These wheels were then mounted into wooden frames made from the 5mm square lengths of balsa wood. The first I made as a free-standing crane. This was painted the same way as the walkways. The second wheel I built was mounted into a frame jutting out from one of the terrain pieces.
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Copyright © Games Workshop Limited 2005 excepting all materials pertaining to the New Line theatrical productions: The Fellowship of the Ring; The Two Towers; and The Return of The King which are © MMV New Line Productions, Inc. All Rights Reserved. The Lord of The Rings, The Fellowship of The Ring, The Two Towers, The Return of The King and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Tolkien Enterprises under license to New Line Productions, Inc. and Games Workshop Ltd. All Rights Reserved. Games Workshop, the Games Workshop logo, Warhammer and the Warhammer 40,000 device are either ®, TM and/or © Games Workshop Ltd 2000-2005, variably registered in the UK and other countries around the world. All Rights Reserved.













